Ever Night: Reawakening/Dragons/Radiance Dragon: Difference between revisions
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Created page with "<div style='float: right; margin-left: 12px; clear: right; '> {{Ever_Night:_Reawakening_Dragon_Card | name = Radiance Dragon | image = Radiance Dragon.PNG | dragon_type = Passive | rarity = SS | damage_type = None }} </div> == Info == == Skill == '''[1 Star]''': CD 6 turns. Triggers when not on CD and an ally dies: Revives the unit and restores HP equal to 205% of Dragon ATK. Radiance Dragon can trigger this revival affect up to 1 time per battle. Once revival attempts a..." |
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'''[12 Star]''': CD 4 turns. Triggers when not on CD and an ally dies: Revives the unit and restores HP equal to 580% of Dragon ATK plus 10% of the target's Max HP, and increases the target's DMG RED by 35% until their next 2 actions.After casting, additionally grants 1 instance of Invincible. | '''[12 Star]''': CD 4 turns. Triggers when not on CD and an ally dies: Revives the unit and restores HP equal to 580% of Dragon ATK plus 10% of the target's Max HP, and increases the target's DMG RED by 35% until their next 2 actions.After casting, additionally grants 1 instance of Invincible. | ||
== Upgrades == | == Upgrades == | ||
2 Stars | '''2 Stars''' | ||
*Restores 245% HP to the target. | *Restores 245% HP to the target. | ||
3 Stars | '''3 Stars''' | ||
*Restores 290% HP to the target. | *Restores 290% HP to the target. | ||
*After healing or reviving, increases the target's DMG RED by 20% until before their next action. | *After healing or reviving, increases the target's DMG RED by 20% until before their next action. | ||
4 Stars | '''4 Stars''' | ||
*Restores 330% HP to the target. | *Restores 330% HP to the target. | ||
5 Stars | '''5 Stars''' | ||
*Restores 360% HP to the target. | *Restores 360% HP to the target. | ||
*Can trigger the revival effect 2 times per battle. | *Can trigger the revival effect 2 times per battle. | ||
6 Stars | '''6 Stars''' | ||
*Restores 395% HP to the target. | *Restores 395% HP to the target. | ||
*After healing or reviving, increases the target's DMG RED by 35% until before their next action. | *After healing or reviving, increases the target's DMG RED by 35% until before their next action. | ||
7 Stars | '''7 Stars''' | ||
*Restores 425% HP to the target. | *Restores 425% HP to the target. | ||
*After reviving a target, grants them 1 instance of Invincible. | *After reviving a target, grants them 1 instance of Invincible. | ||
8 Stars | '''8 Stars''' | ||
*Restores 455% HP to the target. | *Restores 455% HP to the target. | ||
*Healing and Revival additionally restore HP equal to 10% of the target's Max HP. | *Healing and Revival additionally restore HP equal to 10% of the target's Max HP. | ||
9 Stars | '''9 Stars''' | ||
*Restores 490% HP to the target. | *Restores 490% HP to the target. | ||
*The DMG RED bonus last until before the target's next 2 actions. | *The DMG RED bonus last until before the target's next 2 actions. | ||
10 Stars | '''10 Stars''' | ||
*Restores 520% HP to the target. | *Restores 520% HP to the target. | ||
*Can trigger the revival effect unlimited times per battle. | *Can trigger the revival effect unlimited times per battle. | ||
*Reduces the revival affect CD to 4 turns. | *Reduces the revival affect CD to 4 turns. | ||
11 Stars | '''11 Stars''' | ||
*Restores 550% HP to the target. | *Restores 550% HP to the target. | ||
12 Stars | '''12 Stars''' | ||
*Restores 580% HP to the target. | *Restores 580% HP to the target. | ||
Latest revision as of 19:57, 24 October 2026
Info
[edit | edit source]Skill
[edit | edit source][1 Star]: CD 6 turns. Triggers when not on CD and an ally dies: Revives the unit and restores HP equal to 205% of Dragon ATK. Radiance Dragon can trigger this revival affect up to 1 time per battle. Once revival attempts are depleted, Radiance Dragon triggers this when an ally's HP falls below 60%, restore HP equal to only 205% of Dragon ATK.
[12 Star]: CD 4 turns. Triggers when not on CD and an ally dies: Revives the unit and restores HP equal to 580% of Dragon ATK plus 10% of the target's Max HP, and increases the target's DMG RED by 35% until their next 2 actions.After casting, additionally grants 1 instance of Invincible.
Upgrades
[edit | edit source]2 Stars
- Restores 245% HP to the target.
3 Stars
- Restores 290% HP to the target.
- After healing or reviving, increases the target's DMG RED by 20% until before their next action.
4 Stars
- Restores 330% HP to the target.
5 Stars
- Restores 360% HP to the target.
- Can trigger the revival effect 2 times per battle.
6 Stars
- Restores 395% HP to the target.
- After healing or reviving, increases the target's DMG RED by 35% until before their next action.
7 Stars
- Restores 425% HP to the target.
- After reviving a target, grants them 1 instance of Invincible.
8 Stars
- Restores 455% HP to the target.
- Healing and Revival additionally restore HP equal to 10% of the target's Max HP.
9 Stars
- Restores 490% HP to the target.
- The DMG RED bonus last until before the target's next 2 actions.
10 Stars
- Restores 520% HP to the target.
- Can trigger the revival effect unlimited times per battle.
- Reduces the revival affect CD to 4 turns.
11 Stars
- Restores 550% HP to the target.
12 Stars
- Restores 580% HP to the target.