Ever Night: Reawakening/Guardians/Heru: Difference between revisions
m →Skill 1 |
m →Skill 5 |
||
| (3 intermediate revisions by the same user not shown) | |||
| Line 14: | Line 14: | ||
=== Skill 2 === | === Skill 2 === | ||
'''Immortal Emissary''': Increases ATK by 40% and HP by 30%. At the start of battle, Heru grants herself 4 instances pf Invincible and increases her DMG RED by 25% for 4 turns. | |||
=== Skill 3 === | === Skill 3 === | ||
'''Life Sacrifice''': Heru deals DMG equal to 280% of ATK to all enemies, with 50% chance to transform the target into a Zombie. When a Zombie dies, it explodes, dealing DMG qual to 185% of the Zombie's ATK to all enemies. | |||
=== Skill 4 === | === Skill 4 === | ||
'''Undead Return''': When an allied Warrior or Mage dies, Heru summon a Mummy in that position, inheriting 60% of the deceased's HP and 100% of their other stats. When acting, it deals DMG equal to 590% of ATK to the enemy with the lowest HP percentage. If an enemy dies, revives one allied Mummy, restoring 50% of its HP. Mummy deal 30% more DMG to units with HP below 50%. | |||
=== Skill 5 === | === Skill 5 === | ||
'''Judgement Will''' | |||
* When HP drops below 50% for the first time, instantly restores HP equal to 15% of Max HP. | |||
* For the first 2 turns of battle, increases Control chance by 10%. | |||
* Skill 1 [Death Domain]: invincible instance +1 | |||
* If the Mummy summoned by Heru survived for 2 turns, it revives Heru with 30% HP. | |||
* Increase Mummies' DMG and DMG RED by 15%. | |||
* Skill 4 [Undead Return] also affects other classes. | |||
* For each allied Mummy on the field, increases other allies' ATK by 10%. | |||
=== Skill 6 === | === Skill 6 === | ||
'''Sovereign of Life''' | |||
* When allies' total HP drops below 50% for the first time, grants all allies one instance of Invincible and increases their DMG by 20% for 2 turns. | |||
* When an enemy Zombie dies and explodes, there is 25% chance to turn a hit ally into a Zombie as well. | |||
=== Unique Skill === | === Unique Skill === | ||
'''Pharaoh's Soul''': While Heru is on the field, increases allies' Max HP by 7%. For every 2% HP lost during battle, increases DMG RED by 1%, up to 50%. Single-instance DMG taken by Heru is capped at 50% of Max HP. | |||