Ever Night: Reawakening/Guardians/Heru: Difference between revisions
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=== Skill 4 === | === Skill 4 === | ||
Undead Return: When an allied Warrior or Mage dies, Heru summon a Mummy in that position, inheriting 60% of the deceased's HP and 100% of their other stats. When acting, it deals DMG equal to 590% of ATK to the enemy with the lowest HP percentage. If an enemy dies, revives one allied Mummy, restoring 50% of its HP. Mummy deal 30% more DMG to units with HP below 50%. | '''Undead Return''': When an allied Warrior or Mage dies, Heru summon a Mummy in that position, inheriting 60% of the deceased's HP and 100% of their other stats. When acting, it deals DMG equal to 590% of ATK to the enemy with the lowest HP percentage. If an enemy dies, revives one allied Mummy, restoring 50% of its HP. Mummy deal 30% more DMG to units with HP below 50%. | ||
=== Skill 5 === | === Skill 5 === | ||
'''Judgement Will''' | |||
* When HP drops below 50% for the first time, instantly restores HP equal to 15% of Max HP. | |||
* For the first 2 turns of battle, increases Control chance by 10%. | |||
* Skill 1 [Death Domain]: invincible instance +1 | |||
* If the Mummy summoned by Heru survived for 2 turns, it revives Heru with 30% HP. | |||
* Increase Mummies' DMG and DMG RED by 15%. | |||
* Skill 4 [Undead Return] also affects other classes. | |||
* For each allied Mummy on the field, increases other allies' ATK by 10%. | |||
=== Skill 6 === | === Skill 6 === | ||
'''Sovereign of Life''' | |||
* When allies' total HP drops below 50% for the first time, grants all allies one instance of Invincible and increases their DMG by 20% for 2 turns. | |||
* When an enemy Zombie dies and explodes, there is 25% chance to turn a hit ally into a Zombie as well. | |||
=== Unique Skill === | === Unique Skill === | ||
'''Pharaoh's Soul''': While Heru is on the field, increases allies' Max HP by 7%. For every 2% HP lost during battle, increases DMG RED by 1%, up to 50%. Single-instance DMG taken by Heru is capped at 50% of Max HP. | |||